Special sessions are very small and specialized events to be held during the conference as a set of oral and poster presentations that are highly specialized in some particular theme or consisting of the works of some particular international project. The goal of special sessions (minimum 4 papers; maximum 9) is to provide a focused discussion on innovative topics. All accepted papers will be published in a special section of the conference proceedings book, under an ISBN reference, and on CD-ROM support. All papers presented at the conference venue will be available at the SCITEPRESS Digital Library. SCITEPRESS is a member of CrossRef and every paper is given a DOI (Digital Object Identifier). The proceedings are submitted for indexation by Thomson Reuters Conference Proceedings Citation Index (ISI), INSPEC, DBLP, EI (Elsevier Engineering Village Index) and Scopus.
SPECIAL SESSIONS LIST
CVICG4CULT 2017, Special Session on Computer Vision, Imaging and Computer Graphics for Cultural Applications (GRAPP)
Chair(s): Nikos Grammalidis, Anastasios Doulamis, Kosmas Dimitropoulos, Marinos Ioannides and Nikolaos Doulamis
Special Session on Computer Vision, Imaging and Computer Graphics for Cultural Applications -
December 14, 2016 (expired)
December 28, 2016 (expired)
Camera Ready and Registration:
January 16, 2017 (expired)
Cultural Heritage (CH), both tangible and intangible, is a beacon that draws millions every year to cultural heritage sites, museums and libraries, as well as to concert halls, folklore festivals and other festivities. As such, it is both the accumulation of past artistic achievements and the expression of continuing tradition and creativity. It is also a dynamic trigger of economic activities and jobs, reinforcing the social and territorial cohesion. Recent technological advances facilitate digitization, documentation, archival, visualization and re-use of cultural heritage to produce new exciting services and applications. The aim of this special session is to explore such Computer Vision, Imaging and Computer Graphics techniques, tools and applications for capture, archival and valorization of both tangible and intangible heritage.